#ifndef CITY_BLOCKS_H
#define CITY_BLOCKS_H

#include "Voronoi.h"
#include "Tiling.h"
#include "Terrain.h"
#include "GameObject.h"
#include "Block.h"

class CityBlocks : public GameObject
{
public:

	void CreateVTess(Terrain* t);
	void Render();
	
private:
	VTesselation m_VTess;
	std::vector<Block*> m_pvBlocks;
	std::vector<GameObject*> m_pvSites;
	std::vector<GameObject*> m_pvNodes;
	
};
#endif